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Review of Marvel's Spider-Man PC - Ultrawide Web-Slinging




Marvel's Spider-Man for PC

Insomniac Games' Spider-Man was undoubtedly one of the most popular games of 2018. Marvel's Spider-Man, like many other Sony exclusive titles had a polished look and an engaging story. Insomniac can do nothing to improve an already excellent game, but that doesn't mean it's not a great experience.

Marvel's Spider-Man is finally making its way to PCs. If past PC ports are any guide, you can expect this one will be even more playable. After playing with the pre-release version, I can confirm that Spider-Man runs and looks great on PC. It's also a great opportunity to get the game on PC if you haven't already.

The main thing that caught me attention was the full ultrawide support. I am a recent convert to ultrawide and have been shocked at how many games don't support it. Spider-Man's PC port supports a wide range of resolutions and can even be used with triple monitor setups (48:9).

Although it's a bit extreme, being able to play Spider-Man at an ultrawide screen feels like night and day compared to my initial playthrough on PS4 in 2018. Every frame is cinematic and beautiful, especially in an open-world title like this one where you spend most your time swinging across Manhattan's skyline.



Source: Twinfinite - Insomniac Games

Spider-Man was unable to maintain a consistent framerate on the PS4 at times, but the game runs flawlessly on PC. Although I do not have an RTX graphic card, the game ran flawlessly at 1440p, 60FPS, and with ray-tracing enabled. It was very responsive and kept me moving from one scene to another throughout my time playing the game.

I also spent a lot of time in the photo mode, marveling at the beauty of everything. Did you catch 2018's "Puddlegate?" controversy? Let's just say detractors won't be able to find anything to complain while playing the game on PC at its highest settings.

Spider-Man's combat is still a little flimsy and awkward at times. The combat was not something I enjoyed. It felt too easy for the Webhead to spin out of control if I tilted in one direction. Sometimes, the enemy AI would bug out and walk into walls or catch me on random pieces of debris.



Image Source: Twinfinite - Insomniac Games

These issues were all present in the PS4 port, but it's worth raising them here to ensure that you get major gameplay improvements in the PC port. There are no major changes. You'll still be searching for mission markers in open-world, collecting backpacks, and leveling up to unlock new abilities and skills on a skill tree. DualSense is a nice feature that provides haptic feedback to your controller when you hit a punch or sling across a city. However, it doesn't do anything game-changing.

Marvel's Spider-Man is still one of the most popular superhero video games of the past decade. This is due in large part to Yuri Lowenthal as Peter Parker's passionate and committed performance and the lighthearted tone that keeps the game's 20-hour runtime enjoyable. If you haven't played the base game yet, I wouldn't recommend you rush to buy it. But if you want an excuse to play the DLC missions, this is the place.